B A P H O M E T
Even amongst the
elite mercenaries of the Shadow Dragons, Tyreal is known to be the best.
His
giant Sword, which only he can handle, has extremely destructive power. He was
said to have disappeared years ago, his
current whereabouts are unknown. |
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The Code
Over the
years, the demands of Strength, Honor, and Valor have grown into
the six precepts of "the Code". I have learned them well, and
always live by their injunction:
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I. |
A ruler's mandate comes only through strength. |
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II. |
Weakness in the mighty is rewarded by death. |
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III. |
The weak must earn your protection and your loyalty. |
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IV. |
War is the only true expression of chivalry. |
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V. |
Avenge any slight or insult, however trivial. |
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VI. |
Death before dishonor.
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"The Code" of the "True
Knights" or Paladin's if you prefer, had long since failed - it presumes that we
are all saints or gods ourselves, not mortals. Look at the beasts of
the field and wild. Does the wolf show generosity to the lamb, or
modestly defer to the bull? Never! He eats the one, and stalks the
children of the other. The Gods made the races of Vana'diel out
of earth, and so we are creatures of this world. The strong will prey
upon the weak, and only the strong deserve to rule and survive.
Of the five virtues of "The Code", three are impossible to achieve in
a world of war, and another is a fiction. Generosity is a luxury no
true ruler can afford, Modesty a lie that belittles one's strength,
and Mercy is a mistake. I am left with Valor, the highest virtue of
all, and Justice. The "True Knights" seek some ethereal, transcendent
ideal of fairness and call it Justice. It never existed, and it never
will. The strong rule the weak, and the weak must serve in return for
protection. Only the strongest party in a fight will win. This is
Justice, the justice that is woven into every stone and beast in this
world. Why should I not live by the same standard? Fairness is the
stuff of sentiment, and will get you killed on the battlefield. Mercy
and courtly love are for poets, not warriors. |
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Race: |
Galka |
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Sex: |
Male |
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Name: |
Tyreal |
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Synthesis: |
Fishermens' |
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Job: |
Paladin/Warrior |
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Age: |
247 |
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Weapon: |
Two Handed Swords |
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Height: |
228cm |
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Birthplace: |
Windurst |
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Blood Type: |
A |
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"My armies are all slain. My homeland lies in ruins. My enemies
have taken everything from me, all my wealth and power. But they
could not kill me. I still walk the earth, weak but alive. They
have taken everything but the beating of my undead heart. Now they
will learn of fear, these mewing babies who thought they could
destroy me. I shall regain my powers, and I shall come to them in
the night. And my visits shall not be kind."
In the
centuries before Tyreal's birth, the land was protected by an
oligarchy of Summoners - guardians sworn to serve and protect
the gate to the Underworld.
But the Underworld was infiltrated by the Shadow Lords beast men,
and Sakura, the Guardian of Darkness was cruelly murdered. Her
assassination sent psychic shockwaves throughout the Underworld,
and in their derangement the remaining sorcerers turned their
powers to dark purposes, poisoning the land with their sorcery and
abandoning the gate of the Underworld to stand like a silent,
decaying sentry.
Into this dying world Tyreal was born. The son of an
aristocratic Windurst family, he lived the privileged life of a
nobleman, never realizing his undiscovered destiny that he was
marked from birth as Sakuras successor, fated to take her place
as the Guardian of Darkness.
Ignorant of his destiny, the ambitious but directionless
Tyreal had risen through the ranks, and had become the leader
of a powerful army fixated on helping the land of Vana'diel. In
response to his ascension to peace, another faction known as the
army of the Shadow Lord appeared in the land. The armies of the
Shadow Lord are a group of militant and zealot beast men led by a
mysterious and potent figure, known only as the Shadow Lord.
Determined to wipe out the civilization of Vana'diel, the army of
the Shadow Lord clashed with Tyreal's army over decades of
blood-stained and infernal conflict. Eventually, this war ended
when the army of the Shadow Lord triumphantly defeated Tyreal's army. In
the final battle the Shadow Lord defeated Tyreal in mortal
combat, impaling him on his own Sword. Tyreal was then tossed him off a cliff into an abyss of apparent
demise.
Yet this was not to be so. Pure and true wickedness of
Tyreal's ilk cannot be purged so easily.
After more than 200 years of drifting in a void of
unconsciousness, Tyreal groggily awakens in a strange place,
with almost no memory of his former self. The god of the
Underworld had taken him and revived him to health after
Tyreal's little recollected and deadly battle with the Shadow
Lord. He is weak and has lost most of his former formidable
powers. As Tyreal regains presence in the waking world, the
god of the Underworld begins to fill him in on the events of his
recent past, while fragments of his shattered memory return.
The god of the Underworld recounts to Tyreal that when his
torn body was found, it was brought back to his homeland, the
Federation of Windurst. In the two centuries that Tyreal had
been dormant in hibernation the Shadow Lord has risen and taken
fascist control over most of Vana'diel. Far from the great empire
they once embodied, the people of the Federation of Windurst now
exist only as a small resistance to the Shadow Lord. It is into
this resistance that Tyreal emerges and is now, by brotherhood
and lust for vengeance, a part of. The ambition of the resistance
is simple: Slay the Shadow Lord and his armies will crumble.
Because the armies of the Shadow Lord have no knowledge of
Tyreal's existence, he is the perfect agent to kill the Shadow
Lord. Tyreal agrees to help the people of the Windurst for the
time being, until which time he sees fit to follow his own agenda,
and seek revenge at all costE/span>
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